
Mobile Augmented Reality Market, Global Drivers, Trends and Forecast to 2020
- December, 2014
- Domain: ICT - Verticals,digital technologies






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Mobile augmented reality is meant for use on a handheld device, and deals with overlaying information digitally on top of a real world. The overlaying of information on real images, with respect to real-time geographic location, and other interactive content, is being referred by users to as something out of a science fiction movie. The technological advancements in chip manufacturing and wireless broadband networks has led to the development of mobile augmented reality.
The technology is at its infancy, and business models are being developed with respect to the same. The major applications are in representation of data and providing of information. While in retail, consumers can visualize physical goods in 3D, in tourism, the tourists can get a virtual tour of an ancient monument, and the respective related information. Applications are wide in other verticals as well such as education, industrial, medical, and defence. Organizations investing in the technology are in the phase of figuring out the applications which could provide the best value.
The rise in the penetration rate of handheld devices and demand for software components are the major drivers for the growth of mobile augmented reality market. The market is segmented by components, implementations, applications, verticals, and regions. Some of the vendors present in the report are Microsoft, Google, Wikitude, Infinity Augmented Reality, Qualcomm, Samsung, Blippar, Metaio, and Daqri.
This study will cover and analyse “Mobile Augmented Reality Market”. Bringing out the complete key insights of this industry, this report aims to provide an opportunity for players to understand the latest trends, current market scenario, government initiative and technologies related to the market. In addition, will help the venture capitalist in understanding the companies better and take informed decisions.
1.1 Industry Overview
1.2 Industry Trends
1.3 PESTEL Analysis
2 Report Outline
2.1 Report Scope
2.2 Report Summary
2.3 Research Methodology
2.4 Report Assumptions
3 Market Snapshot
3.1 Total Addressable Market (TAM)
3.2 Segmented Addressable Market (SAM)
3.3 SAM as a Segment of TAM
3.4 Related Markets
4 Market Outlook
4.1 Overview
4.2 Ecosystem
4.3 Segmentation
4.4 Porter 5 (Five) Forces
5 Market Characteristics
5.1 Market Trends
5.2 Value Chain
5.3 Market Dynamics
5.3.1 Drivers
5.3.2 Restraints
5.3.3 Opportunities
5.4 DRO – Impact Analysis
5.5 Key Stakeholders
6 Component: Market Size and Analysis
6.1 Overview
6.2 Hardware
6.3 Software
7 Application: Market Size and Analysis
7.1 Overview
7.2 Tablets
7.3 Smartphones
7.4 Smart glasses and wearables
7.5 Personal digital assistants
8 Vertical
8.1 Overview
8.2 Consumer vertical
8.3 Commercial
8.4 Industrial
8.5 Defense and aerospace
8.6 Healthcare
8.7 Others
9 Regions: Market Size & Analysis
9.1 Overview
9.2 North America
9.3 Europe
9.4 Asia Pacific
9.5 Rest of the world
10 Competitive Analysis
10.1 Overview
10.2 Infinity Augmented Reality
10.3 Microsoft
10.4 Google
10.5 Wikitude
Includes other major vendors
11 Vendor Profiles*
11.1 Infinity Augmented Reality
11.3 Microsoft
11.4 Google
11.5 Wikitude
Includes other major vendors
12 Companies to Watch for #
13 Expert’s Views
Annexure
Abbreviations
* Vendor profiles will include: overview, business units, geographical revenue, recent developments, business focus, SWOT, and business strategy
# Companies to watch for will include small private players present in Indian market
Research Framework
Infoholic Research works on a holistic 360° approach in order to deliver high quality, validated and reliable information in our market reports. The Market estimation and forecasting involves following steps:
- Data Collation (Primary & Secondary)
- In-house Estimation (Based on proprietary data bases and Models)
- Market Triangulation
- Forecasting

Market related information is congregated from both primary and secondary sources.
Primary sources
Involved participants from all global stakeholders such as Solution providers, service providers, Industry associations, thought leaders etc. across levels such as CXOs, VPs and managers. Plus, our in-house industry experts having decades of industry experience contribute their consulting and advisory services.
Secondary sources
Include public sources such as regulatory frameworks, government IT spending, government demographic indicators, industry association statistics, and company publications along with paid sources such as Factiva, OneSource, Bloomberg among others.